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DISASTER IMAGINATION GAME ENHANCED BY MOBILE MAPPING SYSTEM AND ITS APPLICATION |
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| รหัสดีโอไอ | |
| Title | DISASTER IMAGINATION GAME ENHANCED BY MOBILE MAPPING SYSTEM AND ITS APPLICATION |
| Creator | Osamu TSUJIHARA, Kyohei YAMAGUCHI, Hideyuki ITO, Tomoyuki SATO, Terumasa OKAMOTO |
| Contributor | Osamu TSUJIHARA, Kyohei YAMAGUCHI, Hideyuki ITO, Tomoyuki SATO, Terumasa OKAMOTO |
| Publisher | ISEC PRESS |
| Publication Year | 2560 |
| Keyword | Education, Risk communication, DIG, Serial video, Questionnaire |
| Abstract | DIG (Disaster Imagination Game) is carried out as an emergency drill in Japan. What is DIG ? Assuming a situation where a large disaster occurs in the region, the predicted hazard is indicated on the transparent sheet which is put on top of the regional map by using pen and seal by the participants in a workshop. Thus creating the original hazard map in the region, the information of risk can be shared in advance and the required preparation and cooperation can be recognized among the participants. Moreover, it is helpful to determine the appropriate location for the shelter and evacuation routes.However, the hazard is often overlooked since planar maps are generally used in DIG and the participants are required to predict the hazard by their prior knowledge about the region and the information acquired from the map. In this study, the new developments are proposed in which the serial video captured by MMS (Mobile Mapping System) is used as well as the map. The combination of the map and the serial video helps the detection of the hazard. Moreover, the hazard detected in the workshop is illustrated not only on the map but also in the serial video by superimposing the displays and captions. The effectiveness of the proposed system is discussed through the application to the practice of DIG. |
| ISBN | 978-0-9960437-4-8 |