<?xml version="1.0" encoding="UTF-8"?>
<xml><bibliography><APA>Kaboon Thongtha และ Sasiprapa Kaewma; Sittikorn Deeprom; Panutchada Kaewma; Sureeluk Weerajong. (2023) Interactive Media for Cognitive Skill Improvement using a Visual Novel Game. &lt;i&gt;Journal of Information Science and Technology&lt;/i&gt;, &lt;i&gt;13&lt;/i&gt;(2), 22-31.</APA><Chicago>Kaboon Thongtha และ Sasiprapa Kaewma; Sittikorn Deeprom; Panutchada Kaewma; Sureeluk Weerajong. "Interactive Media for Cognitive Skill Improvement using a Visual Novel Game". Journal of Information Science and Technology  13 (2023):22-31.</Chicago><MLA>Kaboon Thongtha และ Sasiprapa Kaewma; Sittikorn Deeprom; Panutchada Kaewma; Sureeluk Weerajong. Interactive Media for Cognitive Skill Improvement using a Visual Novel Game. The Association of Council of IT Deans (CITT):ม.ป.ท. 2023.</MLA></bibliography></xml>
